Michal Zagul
Michal Zagulski
VR/AR/gamedev art

About Me

Worked in gamedev for 10 years, I was making concept art, illustrations, UI's and animations for bunch of games

Currently VR/AR/3d realtime artist at Ars Thanea

mail: mizag@protonmail.com

Software I use now

Unreal Engine 4, Photoshop, After Effects, SpeedTree, RizomUV, Blender

Games I've worked on

Full Of Stars,PuzzleCraft2 (AT Games)
Mouse Craft (Crunching Koalas)
Book Of Demons (ThingTrunk)
Captain Binary, Brunhilda, Boogiemons (Twin Bottles)
Copyright Policy