Michal Zagul
Michal Zagulski
VR/AR/gamedev art
Michal Zagulski
VR/AR/gamedev art
Home
Artist's Bio
Environments
Characters
Vechicles/Props
Other
About Me
Worked in gamedev for 10 years, I was making concept art, illustrations, UI's and animations for bunch of games
Currently VR/AR/3d realtime artist at
Ars Thanea
mail: mizag@protonmail.com
Software I use now
Unreal Engine 4, Photoshop, After Effects, SpeedTree, RizomUV, Blender
Games I've worked on
Full Of Stars,PuzzleCraft2 (
AT Games
)
Mouse Craft (
Crunching Koalas
)
Book Of Demons (
ThingTrunk
)
Captain Binary, Brunhilda, Boogiemons (Twin Bottles)
Copyright Policy